dotBunny/CLionSourceCodeAccess

Autoinclude stub config file?

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xahon commented

Hello. What should I do if I want to add a new executable automatically after Generate CMakeList? I think it should generate something like include(UserConfig.cmake) at the end of generated CMakeLists.txt to allow user add their own cmake configs into their project. Without manual recreation of cmakelists from UE4 CLion "doesn't see" newly added classes and we need to make it each time we add new c++ class. I'm using v 4.15 of this project and UE 4.15. Thanks for watching