dozingcat/Vector-Pinball

Mercy Ball

Closed this issue · 6 comments

Here's a feature idea I'd like to suggest, as an option: a ball saver mode, just in case the current ball drains within, say, 10 seconds of being launched.

This happens to me a lot, and it could be that I'm just unskilled, but I'd still like to have such a mercy option for the moments when it seems like I just got unlucky.

Anyway, thank you for making such a good pinball game. :D

mdro commented

Seconded. This would be very helpful on the constellations table, where the second or third ball launches into the right save targets and occasionally bounces directly into the left gutter.

I'd like to see this as well. This is a standard feature in physical pinball machines.

I'd like to see this as well. This is a standard feature in physical pinball machines.

Good idea, I'll add it as an option in the next release (whenever that may be).

Another related idea is to have a mercy multiplier for if you get a multiplier in the gutter when there is no ball save or the ramp in Stage 1 launches you right in between the flippers.

It is kinda frustrating how you have to deliberately avoid the rollover in order to avoid losing the extra multiplier.

Something like

    if (received multiplier within 3 seconds of death)
        multiplier = multiplier / 2 + 1;

Version 1.10.0 adds mercy balls, and preserves multiplier increases if you lose the ball immediately after.