dpjudas/UT99VulkanDrv

Strange shading

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I noticed some strange shadow shading in Vulkan:
Screenshot_168

Compared to other renderers:
Screenshot_169

This most likely has to do with the way it clamps the darkest shades in textures to avoid certain visual artifacts elsewhere in UT. I don't intend to fix this as I'm already tired of trying to read the other render devices code to look for some one-liner somewhere that makes all the difference. Sorry. :)