Initial ML Chooser Implementation
drofp opened this issue · 2 comments
drofp commented
drofp commented
drofp commented
Implementation notes
- get frequency of each 3 possible choices (rock, paper, or scissors)
- pick highest of 3 frequencies, select corresponding move (as most likely choice player will make)
- return the move that beats the most likely player choice
Edge case details
- n can't be greater than total number of games per match
- do some default behavior (random algo) when game count is less than n