The CoreOSC package contains common infrastructural code for your apps to communicate among computers, sound synthesizers, and other multimedia devices via OSC.
CoreOSC is licensed under the GNU Affero General Public License, version 3. If you require a commercial license for an application that you would not like to trigger AGPLv3 obligations (e.g. open sourcing your application), please get in touch.
An address has a similar syntax to a URL and begins with the character "/", followed by the names of all the containers, in order, along the path from the root of the tree to the method, separated by forward slash characters, followed by the name of the method. All types of addresses found in CoreOSC contain ASCII characters only, as specified in OSC 1.0.
An address pattern is an address to a potential destination of one ore more methods hosted by an "OSC Server". A number of wildcard characters, such as "*", can be used to allow for a single address pattern to invoke multiple methods.
let addressPattern = try? OSCAddressPattern("/core/osc/*")
Initialization of an OSCAddressPattern
will throw
if the format is incorrect or invalid characters are found in the given String
.
A String
can be evaluated to verify whether it is a valid address pattern by using the following:
let valid: Bool = OSCAddressPattern.evaluate("/core/osc/*")
An address is the path to a method hosted by an "OSC Server". No wildcard characters are allowed as this address signifies the endpoint of an OSCMesage
and the full path a message traverses to invoke the method associated with it.
let address = try? OSCAddress("/core/osc/method")
Initialization of an OSCAddress
will throw
if the format is incorrect or invalid characters are found in the given String
.
A String
can be evaluated to verify whether it is a valid address by using the following:
let valid: Bool = OSCAddress.evaluate("/core/osc/method")
An OSCMessage
is a packet formed of an OSCAddressPattern
that directs it towards one or more methods hosted by an "OSC Server" and arguments that can be used when invoking the methods. CoreOSC implements all required argument types as specified in OSC 1.1.
let addressPattern = try! OSCAddressPattern("/core/osc/*")
let message = OSCMessage(with: addressPattern,
arguments: [Int32(1),
Float32(3.142),
"Core OSC",
OSCTimeTag.immediate,
true,
false,
Data([0x01, 0x01]),
OSCArgument.nil,
OSCArgument.impulse])
let message = try? OSCMessage(with: "/core/osc/*",
arguments: [Int32(1),
Float32(3.142),
"Core OSC",
OSCTimeTag.immediate,
true,
false,
Data([0x01, 0x01]),
OSCArgument.nil,
OSCArgument.impulse])
Initialization of an OSCMessage
will throw
if the format is incorrect or invalid characters are found in the given String
address pattern.
An OSCBundle
is a container for messages, but also other bundles and allows for the invokation of multiple messages atomically as well scheduling them to be invoked at some point in the future. For further information regarding the temporal semantics of bundles and their associated OSCTimeTag
s, please see OSC 1.0.
let message1 = try! OSCMessage(with: "/core/osc/1")
let message2 = try! OSCMessage(with: "/core/osc/2")
let message3 = try! OSCMessage(with: "/core/osc/3")
let bundle = OSCBundle([message1, message2, message3],
timetag: .immediate)
An OSCAddressSpace
is a set of methods hosted by an "OSC Server" that can be invoked by one or more OSCMessage
s. Think of it as a container for blocks of code, that can be dispatched when a message is received, with an address pattern that matches against a methods OSCAddress
.
An OSCMethod
is a struct
that encapsulates a closure and the OSCAddress
needed to invoke it. The idea is that if you wanted to make available control functionality within your application to "OSC Clients" you would begin by creating OSCMethod
s, adding them to an OSCAddressSpace
and when an OSCMessage
is received it would be passed to the address space to potentially invoke a method it contains.
For example:
let method = OSCMethod(with try! OSCAddress("object/coords"), invokedAction { [weak self] message, _ in
guard message.arguments.count == 2,
let x = message.argument[0] as? Float32,
let y = message.argument[1] as? Float32 else { return }
print("Received /object/coords, x: \(x), y: \(y)"
self?.object.x = x
self?.object.y = y
})
var addressSpace = OSCAddressSpace(methods: [method])
let message = try! OSCMessage("object/coords", arguments: [Float32(3), Float32(5)])
addressSpace.invoke(with: message)
print(object.x) // 3
print(object.y) // 5
The following objects are not part of either OSC specification but have been developed after observation of implementations of OSC in the wild and aim to provide help and functionality for you to integrate with them.
An OSC annotation is a script for writing an OSCMessage
in a human readable format allowing you to enable your users to quickly create OSCMessage
s by typing them out as well as presenting them in logs.
There are two available styles of annotation found in CoreOSC. It is strongly recommended that OSCAnnotationStyle.spaces
is used, rather than OSCAnnotationStyle.equalsComma
as it will allow you
to use the valid "=" character in your OSCAddressPattern
s.
A String
can be evaluated to verify whether it is a valid annotation by using the following:
let annotation = "/core/osc 1 3.142 \"A string with spaces\" aString true false nil impulse"
let valid: Bool = OSCAnnotation.evaluate(annotation, style: .spaces)
An OSCMessage
can be initialized from a valid OSC annotation.
let annotation = "/core/osc 1 3.142 \"a string with spaces\" aString true"
let message = OSCAnnotation.message(for: annotation, style: .spaces)
print(message) // CoreOSC.OSCMessage(addressPattern: CoreOSC.OSCAddressPattern(fullPath: "/core/osc", parts: ["core", "osc"], methodName: "osc"), arguments: [1, 3.142, "a string with spaces", "aString", true])
An OSC annotation can be initialized from an OSCMessage
.
let message = try! OSCMessage(with: "/core/osc",
arguments: [Int32(1),
Float32(3.142),
"Core OSC",
true,
false,
OSCArgument.nil,
OSCArgument.impulse])
// Without argument type tags.
let annotation1 = OSCAnnotation.annotation(for: message,
style: .spaces,
type: false)
print(annotation1) // "/core/osc 1 3.142 "Core OSC" true false nil impulse"
// With argument type tags.
let annotation2 = OSCAnnotation.annotation(for: message,
style: .spaces,
type: true)
print(annotation2) // "/core/osc 1(i) 3.142(f) "Core OSC"(s) true(T) false(F) nil(N) impulse(I)"
An OSCAddressFilter
is kind of the reverse of an OSCAddressSpace
. Where an address space allows for an address pattern to invoke multiple pre defined methods. An address filter allows for a single method to be invoked by multiple loosly formatted address patterns by using a "#" wildcard character and omitting parts from the pattern matching. Think of an address filter as a container for blocks of code, that can be dispatched when a message is received, with an address pattern that matches against a filter methods OSCFilterAddress
.
An OSCFilterMethod
is a struct
that encapsulates a closure and the OSCFilterAddress
needed to invoke it. The idea is that if you wanted to make available control functionality within your application to "OSC Clients" without the overhead of establishing an address space containing an OSCAddress
and method for each control functionality you would begin by creating OSCFilterMethod
s, adding them to an OSCAddressFilter
and when an OSCMessage
is received it would be passed to the address filter to potentially invoke a method it contains.
For example:
let method = OSCFilterMethod(with try! OSCAddress("cue/#/fired"), invokedAction { [weak self] message, _ in
print("Received: \(message.addressPattern.fullPath)")
self?.logs.append("Cue \(message.addressPattern.parts[1])")
})
var addressFilter = OSCAddressFilter(methods: [method])
let message1 = try! OSCMessage(with: "cue/1/fired")
addressFilter.invoke(with: message1)
let message2 = try! OSCMessage(with: "cue/2/fired")
addressFilter.invoke(with: message2)
let message3 = try OSCMessage(with: "cue/3/fired")
addressFilter.invoke(with: message3)
print(logs) // ["Cue 1", "Cue 2", "Cue 3"]
OSCFilterAddress
uses the "#" character, which has been specifically chosen because it is invalid within an OSCAddressPattern
. Under no circumstances should you attempt to create an OSCMessage
using an OSCFilterAddress
as its address pattern.
An OSCRefractingAddress
can be used to "refract" an OSCAddressPattern
to something else. The core idea for this object is to allow an "OSC Server" to act as a router, taking an OSCMessage
from one application and routing it to another with modifcations made to the address pattern. Refracting is made possible by using an "#" wildcard character suffixed by a part index number (not 0 indexed). Where a wildcard is used within the refracting address the part will be replaced by the part from the given address pattern. To be succesful at refracting the suffixed index number must be valid with regards to the given address patterns number of parts.
let refractingAddress = try? OSCRefractingAddress("/core/#2/#4")
let addressPattern = try? OSCAddressPattern("/core/osc/refracting/test")
let refractedAddress: OSCAddressPattern = try? refractingAddress.refract(address: addressPattern)
print(refractedAddress!.fullPath) // "/core/osc/test"
A String
can be evaluated to verify whether it is a valid refracting address by using the following:
let valid: Bool = OSCRefractingAddress.evaluate("/core/#2/#4")
OSCRefractingAddress
uses the "#" character, which has been specifically chosen because it is invalid within an OSCAddressPattern
. Under no circumstances should you attempt to create an OSCMessage
using an OSCRefractingAddress
as its address pattern.
- Enhance the regexes for all address objects:
OSCAddressPattern
,OSCAddress
,OSCRefractingAddress
,OSCFilterAddress
. - Enhance the
evaluate(:String)
function for all address objects:OSCAddressPattern
,OSCAddress
,OSCRefractingAddress
,OSCFilterAddress
. - Develop an API for invoking
OSCMessage
s withinOSCBundle
s and respecting the bundlesOSCTimeTag
. - Research and potentially implement OSCQuery.
- Explore mapping
OSCMethod
s within theOSCAddressSpace
to a tree like data structure.
Sammy Smallman - Initial Work - SammySmallman
See also the list of contributors who participated in this project.