dungelin's Stars
Baseflow/PhotoView
Implementation of ImageView for Android that supports zooming, by various touch gestures.
chrisbanes/photup
photup
JakeWharton/NineOldAndroids
[DEPRECATED] Android library for using the Honeycomb animation API on all versions of the platform back to 1.0!
artursapek/mondrian
Web-based vector graphics editor
sephiroth74/ImageViewZoom
Android ImageView widget with zoom and pan capabilities
grantland/android-autofittextview
A TextView that automatically resizes text to fit perfectly within its bounds.
lightbox/PhotoProcessing
A demo of how you can process photos leveraging the ndk.
redbluegames/game-off-2013
An infinite runner following a black and white pixel's quest to change into a color pixel.
antionio/game-off-2013
Room for Change - Randomly generated action RPG
awesome-interactive/game-off-2013
Jekyll & Hyde Collide: A multi-layered infinite side-scroller
ddionisio/game-off-2013
Mega Girl.git
imos/Puzzle
Solvers and makers for Pencil Puzzles
vyorkin-archive/libgdx-particles
my particle effect presets
google/liquidfun
2D physics engine for games
shadowhand/git-encrypt
Transparent Git Encryption
BlueRiverInteractive/robovm-ios-bindings
[Deprecated] New bindings: https://github.com/robovm/robovm-robopods. A collection of third party bindings for RoboVM iOS
tinyspeck/glitch-GameServerJS
The server-side javascript for Glitch that determined all game behavior
tinyspeck/glitch-hq-android
Glitch HQ Android app
tinyspeck/glitch-client
Source for the Flash-based Glitch client
tinyspeck/glitch-items
Items, Inhabitants, and other assorted things from www.glitchthegame.com
tinyspeck/glitch-overlays
Overlays (like max quoin rainbows and achievement badges) from Glitch
tinyspeck/glitch-locations
Artwork and source from all the locations in Glitch
tinyspeck/glitch-avatars
Art and source for Glitch's customizable avatars
dozingcat/Vector-Pinball
Pinball game for Android.
robovm/robovm
For more info see
moribitotech/MTX
Compact Mtx Framework over LibGDX Game Library
omgware/portal-world
Another tech demo of how you could implement portals, handle camera following characters, attach bodies to your character and travel with them, etc..
omgware/ropes-world
Tech demo inspired by the famouse iOS/Android game Cut The Rope
just4phil/bubblr2Engine
broken-e/gdx-ui-app
An alternative to libgdx Game and Screen classes with prebuilt scene2d.ui functionality and sample crappy game