[BUG] Remove line(s) of code causing "Do not rush context menu"
VCSoldier opened this issue · 2 comments
Describe the bug
Not a bug, this is just really annoying, and completely un-needed
To Reproduce
Steps to reproduce the behavior:
- Spawn two bridge props
- hold c
- go across both really quickly
- See error
Expected behavior
Not wanting it to spam my notifications
Screenshots
If applicable, add screenshots to help explain your problem.
Host machine (please complete the following information):
- OS type: Windows
- OS version: 10
- Gmod platform:PC
- Gmod branch: x64-x86
- Gmod version: 2021-11-01
- Gmod instance:
- Tool version: 8.671
Additional context
Add any other context about the problem here.
why is this even needed, at all, this is a useless line of code
Hi, this is needed for security reasons. This represents a client hooks that sends stuff to the server to execute here. You can set trackassemby_dtmessage
to 0
but this may trigger a security risk of someone being able to execute the hook many times in a second. The client can send anything server side will potentially crash the server. That is the true reason of coding this time delta call. Disable the option at your own risk. 👍 I may reduce the call of the notification to draw it only once when it is encountered.
Now 15
seconds need to pass since the first trigger of the security notification. Routine will be executed on every trackassemby_dtmessage
seconds and the message will be displayed every 15 seconds after the first trigger when the player is still persistent to flood. Cheers! Commited and pushed to steam!