dwallorde/War-of-the-Walkers-Mod-V7

V.0.6 Exception Receiving and Loading Configs

Opened this issue · 2 comments

Installed the new patch server and client side - getting this:

“Exception: quest with and id of ‘quest_wotwmodstarter’ already exists”
ERR_XML Loader: Loading and parsing" failed.

In single player, we get this once, then game continues to load. On server, exception continues to scroll on error screen, game never finishes loading.

We are attempting to continue playing on an old saved game.

Thanks

Greetings - I play on the same server as Paydencash.
I started a new Single player world to verify if using a saved game was causing ERR_XML.

  • Same error existed in new single player game : but was able to load
  • Crafting levels still not responding to skill points (i.e. - Only able to craft Level 1 stone axe after spending points in Miner 69er")

We appreciate your work and are enjoying the mod. Do you have a repository so that we can revert the mod/server back to an earlier instance?

* Crafting levels still not responding to skill points (i.e. - Only able to craft Level 1 stone axe after spending points in Miner 69er")

Dwallord right that's "Miner 69er doesnt govern crafting tiers anymore. Localization update for
that next update. You got to use the stone/scrap iron tools crafting in the
crafting tab" in other topic ;)

But if you want it's work
For this "error" you need to look inside the progression.xml, for miner69 you have that's :

	<effect_group>
	<!-- <passive_effect name="CraftingTier" operation="base_add" level="1,2,3,4,5" value="1,2,3,4,4" tags="perkMiner69r"/> -->
	<!-- <passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,5" value="1" tags="meleeToolClawHammer,meleeToolFireaxeIron,meleeToolPickaxeIron,meleeToolShovelIron"/> -->
	</effect_group>

So change for

	<effect_group>
	<passive_effect name="CraftingTier" operation="base_add" level="1,2,3,4,5" value="1,2,3,4,4" tags="perkMiner69r"/>
	 <passive_effect name="RecipeTagUnlocked" operation="base_set" level="1,5" value="1" tags="meleeToolClawHammer,meleeToolFireaxeIron,meleeToolPickaxeIron,meleeToolShovelIron"/> 
	</effect_group>

And for this perk will be ok ;)