gridPlay(); freeze the code
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MaurinElectroTextile commented
I don't know why but this make the code unstable. Do I make it wrong with array of pointers !?
Synth/Firmware/main/mapping.cpp
Line 123 in de0af69
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I don't know why but this make the code unstable. Do I make it wrong with array of pointers !?
Synth/Firmware/main/mapping.cpp
Line 123 in de0af69