ec-/baseq3a

[Feature] cg_drawweaponselect and pickup messages

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When setting cg_drawweaponselect to 3 or -3, eventually the weapon bar will grow so long that it will extend into the area where pickup messages (for ammo, armor etc) at the bottom left are shown, preventing them from being displayed.

I am not classifying this as a bug since you can use other cvar values to prevent this, but I am wondering if there was a way to solve it anyway, e.g. by shrinking the weapon bar on demand or possibly moving it higher when it's growing too much in size.