eezstreet/OpenD2

Segmentation fault (core dumped)

ninazu opened this issue · 1 comments

After compile i run game and get error

~/diablo$ ./game +basepath="/home/ninazu/Desktop" +logflags=16
Segmentation fault (core dumped)

Log file are empty

StackTrace

Renderer_SDL_Init(D2GameConfigStrc*, OpenD2ConfigStrc*, SDL_Window*) 0x0000555c751f269f
Renderer::Init(D2GameConfigStrc*, OpenD2ConfigStrc*, SDL_Window*) 0x0000555c751eff33
Window::InitSDL(D2GameConfigStrc*, OpenD2ConfigStrc*) 0x0000555c751f74c5
InitGame(int, char**) 0x0000555c751f7dd4
main 0x0000555c751efe95
__libc_start_main 0x00007f6257d89b97
_start 0x0000555c751e6c1a

Renderer_SDL.cpp:1000, GetPalette return nullptr

My fault.Missing MPQ file at basepath