Segmentation fault (core dumped)
ninazu opened this issue · 1 comments
ninazu commented
After compile i run game and get error
~/diablo$ ./game +basepath="/home/ninazu/Desktop" +logflags=16
Segmentation fault (core dumped)
Log file are empty
StackTrace
Renderer_SDL_Init(D2GameConfigStrc*, OpenD2ConfigStrc*, SDL_Window*) 0x0000555c751f269f
Renderer::Init(D2GameConfigStrc*, OpenD2ConfigStrc*, SDL_Window*) 0x0000555c751eff33
Window::InitSDL(D2GameConfigStrc*, OpenD2ConfigStrc*) 0x0000555c751f74c5
InitGame(int, char**) 0x0000555c751f7dd4
main 0x0000555c751efe95
__libc_start_main 0x00007f6257d89b97
_start 0x0000555c751e6c1a
Renderer_SDL.cpp:1000, GetPalette return nullptr
ninazu commented
My fault.Missing MPQ file at basepath