eforerog/keyboardMobileWebGLUnity

Does it work with TextMeshPro - InputFiel ?

Gwenaellaurent opened this issue · 1 comments

Hi,

Thank you very much for this code, it's exactly what I am looking for. Unfortunately, I've tried to do it for TextMeshPro - InputFiel and it does not seem to work. The Keyboard appears and I can enter some text, but it is not updated in the InputField. I mean, whatever I write, the TextArea does not take the input.

Regards,

Gwenaël

sure! just change InputField to .GetComponent<TMP_InputField>