eighthoursleep's Stars
Siccity/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity
theawesomecoder61/Blacksmith
Blacksmith is a tool for viewing, extracting, and converting textures, 3D models, and sounds from Assassin's Creed: Odyssey/Origins/Valhalla and Steep.
PardCode/CPP-3D-Game-Tutorial-Series
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
MisterBooo/LeetCodeAnimation
Demonstrate all the questions on LeetCode in the form of animation.(用动画的形式呈现解LeetCode题目的思路)
yimengfan/BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
Apress/design-patterns-c-sharp
Source Code for 'Design Patterns in C#' by Vaskaran Sarcar
Apress/introduction-video-game-engine-development
Source Code for 'Introduction to Video Game Engine Development' by Victor Brusca
downdemo/Design-Patterns-in-Cpp17
C++17 implementation of 23 GoF design patterns for zero memory leaks using smart pointers.
RefactoringGuru/design-patterns-csharp
Design Pattern Examples in C#
RefactoringGuru/design-patterns-cpp
Design Pattern Examples in C++
pezy/DesignPatterns
Design patterns for C++ example.
PacktPublishing/Hands-On-Design-Patterns-with-CPP
Hands-On Design Patterns with C++, published by Packt
Apress/cpp20-quick-syntax-ref
Source Code for 'C++20 Quick Syntax Reference' by Mikael Olsson
Apress/exploring-cpp20
Source Code for 'Exploring C++20' by Ray Lischner
Apress/design-patterns-in-modern-cpp
Source code for 'Design Patterns in Modern C++' by Dmitri Nesteruk
liu-jianhao/Cpp-Design-Patterns
C++设计模式
JakubVojvoda/design-patterns-cpp
C++ Design Patterns
Overv/VulkanTutorial
Tutorial for the Vulkan graphics and compute API
mixandjam/Batman-Arkham-Combat
Recreating the Combat System from the Batman Arkham Series
mixandjam/GodofWar-AxeThrow
Recreating the Axe Throw mechanic from God of War
zwcloud/Unity3D-miscellaneous
All kinds of useful things about Unity3D
PacktPublishing/Hands-On-Unity-2021-Game-Development-Second-Edition
Hands On Unity 2021 Game Development - Second Edition, published by Packt
PacktPublishing/Unity-2021-Shaders-and-Effects-Cookbook-Fourth-Edition
Unity 2021 Shaders and Effects Cookbook - Fourth Edition, published by Packt
PacktPublishing/Software-Architecture-with-C-10-and-.NET-6-3E
Code Repository for Software Architecture with C#10 and .NET 6 3E, Published by Packt
PacktPublishing/API-in-C-The-Best-Practices-of-Design-and-Implementation
Code Repository for API in C#: The Best Practices of Design and Implementation, Published by Packt
PacktPublishing/Learn-How-to-Code-Using-C-The-Basics-of-Programming
Code Repository for Learn How to Code Using C#: The Basics of Programming, Published by Packt
PacktPublishing/Advanced-CPP-Programming-CookBook
Advanced C++ Programming CookBook, published by Packt
PacktPublishing/Game-Development-Patterns-with-Unity-2021-Second-Edition
Game Development Patterns with Unity 2021 - Second Edition, published by Packt
PacktPublishing/Hands-On-Unity-2020-Game-Development
Hands-On Unity 2020 Game Development, published by Packt
PacktPublishing/Learning-C-8-by-Developing-Games-with-Unity-2020
Learning C# 8 by Developing Games with Unity 2020, published by Packt