eighthoursleep's Stars
patriciogonzalezvivo/thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
sjai013/unity-gameplay-ability-system
A unified framework for implementing ability systems in Unity
PacktPublishing/Clean-Code-in-C-
Clean Code in C#, published by Packt
JuanCrg90/Clean-Code-Notes
My notes of Clean Code book
sdcuike/Clean-Code-Collection-Books
Clean Code Collection books-写代码的艺术--但是也不能死读书,照搬理论实践
labs42io/clean-code-typescript
Clean Code concepts adapted for TypeScript
ImYellowFish/ActionGameTips
一些动作游戏的通用代码和架构. based on the game Valda: Before the Dawn
Unity-Technologies/FPSSample
A first person multiplayer shooter example project in Unity
labuladong/fucking-algorithm
刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.
CyC2018/Markdown-Resume
⭐️ Markdown 简历模版
changgyhub/notes
Personal Notes
mmp/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
keijiro/Voxelman
Unity DOTS/ECS example
keijiro/Klak
Creative coding library for Unity
keijiro/Skinner
Special Effects with Skinned Mesh in Unity
o3de/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Track3/hermit
A minimal & fast Hugo theme for bloggers
shengxinjing/programmer-job-blacklist
:see_no_evil:程序员找工作黑名单,换工作和当技术合伙人需谨慎啊 更新有赞
kdn251/interviews
Everything you need to know to get the job.
miloyip/game-programmer
A Study Path for Game Programmer
CyC2018/CS-Notes
:books: 技术面试必备基础知识、Leetcode、计算机操作系统、计算机网络、系统设计
chengxumiaodaren/cpp-learning
chefyuan/algorithm-base
一位酷爱做饭的程序员,立志用动画将算法说的通俗易懂。我的面试网站 www.chengxuchu.com
xasset/xasset
提升你的生产力。
Unity-Technologies/UnityCsReference
Unity C# reference source code.
Unity-Technologies/Graphics
Unity Graphics - Including Scriptable Render Pipeline
alelievr/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
egametang/ET
Unity3D Client And C# Server Framework
thefuntastic/Unity3d-Finite-State-Machine
An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.
Naphier/unity-design-patterns
Examples of programming design patterns in Unity C#