Change the city order such that it is unaffected by new additions.
ekohilas opened this issue · 4 comments
Currently the alphabetical city order means that new cities will have their tile numbers be injected in the middle, causing large diffs and breaking the tiled map editor references.
Update the ordering in such a way that this isn't an issue.
- Mons
- Bruges
- ...?
I've been digging around, and I've found this texture named MapPiecesTexture:
This could be used as a basis for the order, as the bottom row seems to be Mons, Amsterdam, Bruges, etc going right-to-left. There might be a more cohesive list somewhere else, I'll keep digging.
This could also be used to source the city colors for the graphics.
I extracted the contents of the APK and I'm currently going through the assets using UnityPy, I might switch devices later to use a different tool.