elnewfie/lslforge

Information and Warnings when starting Eclipse with lslforge plugin installed.

GoogleCodeExporter opened this issue · 1 comments

What steps will reproduce the problem?
1. Clean install of lslforge plug-in
2. Start eclipse
3.

What is the expected output? What do you see instead?
No messages in the messages window.  Messages, some information, some warnings. 
 It doesn't appear to be an issue.

I also get various warning messages related to a project that was created using 
the HTTP Request Example.  These are very annoying as they fill the Error log 
with lots of messages for any project I run.

What version of the product are you using? On what operating system?
OSX  lslforge 0.1.3

Please provide any additional information below.

Here is the session data:
eclipse.buildId=M20120208-0800
java.version=1.6.0_37
java.vendor=Apple Inc.
BootLoader constants: OS=macosx, ARCH=x86, WS=cocoa, NL=en_US
Framework arguments:  -product org.eclipse.epp.package.java.product -keyring 
/Users/fluidos/.eclipse_keyring -showlocation
Command-line arguments:  -os macosx -ws cocoa -arch x86 -product 
org.eclipse.epp.package.java.product -keyring /Users/fludios/.eclipse_keyring 
-showlocation

Warnings:
Warnings while parsing the commands from the 'org.eclipse.ui.commands' and 
'org.eclipse.ui.actionDefinitions' extension points.
 Then as subsets of this warning:

Commands should really have a category: plug-in='lslforge', 
id='lslforge.project.removeSupport', categoryId='lslforge.support'

Commands should really have a category: plug-in='lslforge', 
id='lslforge.project.addSupport', categoryId='lslforge.support'



Information message 2
executablePath = 
/Applications/eclipse3.7/plugins/lslforge_macosx_x86_0.1.3/os/macosx/x86/LSLForg
e

Information 1
metaDataString = 
<sim-meta-data><eventDescriptors><event-def><name>Chat</name><description>Avatar
 chats</description><params><param><name>Avatar</name><description>The avatar 
that should do the chatting</description><type 
class="avatar"></type></param><param><name>Message</name><description>What the 
avatar should say</description><type 
class="value"><valueType>string</valueType></type></param><param><name>Channel</
name><description>The channel to chat on</description><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>Touch Prim</name><description>Avatar touches a prim for a 
duration</description><params><param><name>Prim</name><description>The prim the 
avatar should touch</description><type 
class="prim"></type></param><param><name>Avatar</name><description>The avatar 
that should do the touching</description><type 
class="avatar"></type></param><param><name>Duration</name><description>The 
duration of the touch (in seconds)</description><type 
class="value"><valueType>float</valueType></type></param></params></event-def><e
vent-def><name>at_rot_target</name><description>This is a raw LSL event: raised 
when a scripted object comes within an angular distance of a target 
rotation</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>tnum</name><description></description><
type 
class="value"><valueType>integer</valueType></type></param><param><name>targetRo
t</name><description></description><type 
class="value"><valueType>rotation</valueType></type></param><param><name>ourrot<
/name><description></description><type 
class="value"><valueType>rotation</valueType></type></param></params></event-def
><event-def><name>at_target</name><description>This is a raw LSL event: raised 
when a scripted object comes within a distance of a target 
posisition</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>tnum</name><description></description><
type 
class="value"><valueType>integer</valueType></type></param><param><name>targetPo
s</name><description></description><type 
class="value"><valueType>vector</valueType></type></param><param><name>ourpos</n
ame><description></description><type 
class="value"><valueType>vector</valueType></type></param></params></event-def><
event-def><name>attach</name><description>This is a raw LSL event: raised 
whenever the scripted object becomes attached or detached from an 
avatar</description><params><param><name>Object Key</name><description>key of 
object to deliver to</description><type 
class="object"></type></param><param><name>id</name><description></description><
type 
class="value"><valueType>key</valueType></type></param></params></event-def><eve
nt-def><name>changed</name><description>This is a raw LSL event: raised 
whenever one of a variety of changes occur to a prim/object containing the 
script</description><params><param><name>Object Key</name><description>key of 
object to deliver to</description><type 
class="object"></type></param><param><name>change</name><description></descripti
on><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>collision</name><description>This is a raw LSL event: raised 
when a scripted object collides with another 
object/avatar</description><params><param><name>Prim Key</name><description>key 
of prim to deliver to</description><type 
class="prim"></type></param><param><name>Avatar/Object 
key</name><description>Avatar/Object key for collision</description><type 
class="any-key"></type></param><param><name>Link Number</name><description>Link 
Source of Collision</description><type 
class="value"><valueType>integer</valueType></type></param><param><name>num_dete
cted</name><description></description><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>collision_end</name><description>This is a raw LSL event: 
raised when a scripted object stops colliding with another 
object/avatar</description><params><param><name>Prim Key</name><description>key 
of prim to deliver to</description><type 
class="prim"></type></param><param><name>Avatar/Object 
key</name><description>Avatar/Object key for collision</description><type 
class="any-key"></type></param><param><name>Link Number</name><description>Link 
Source of Collision</description><type 
class="value"><valueType>integer</valueType></type></param><param><name>num_dete
cted</name><description></description><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>collision_start</name><description>This is a raw LSL event: 
raised when a scripted object starts colliding with another 
object/avatar</description><params><param><name>Prim Key</name><description>key 
of prim to deliver to</description><type 
class="prim"></type></param><param><name>Avatar/Object 
key</name><description>Avatar/Object key for collision</description><type 
class="any-key"></type></param><param><name>Link Number</name><description>Link 
Source of Collision</description><type 
class="value"><valueType>integer</valueType></type></param><param><name>num_dete
cted</name><description></description><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>control</name><description>This is a raw LSL event: raised 
when a the state of controls change, if the script has &apos;taken 
controls&apos;</description><params><param><name>Script</name><description>name 
of script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>id</name><description></description><ty
pe 
class="value"><valueType>key</valueType></type></param><param><name>held</name><
description></description><type 
class="value"><valueType>integer</valueType></type></param><param><name>change</
name><description></description><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>dataserver</name><description>This is a raw LSL event: raised 
when data is received from the dataserver (in response to one of a variety of 
ll-function 
calls)</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>queryid</name><description></descriptio
n><type 
class="value"><valueType>key</valueType></type></param><param><name>data</name><
description></description><type 
class="value"><valueType>string</valueType></type></param></params></event-def><
event-def><name>email</name><description>This is a raw LSL event: raised when 
the llGetNextEmail function call is 
answered</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>time</name><description></description><
type 
class="value"><valueType>string</valueType></type></param><param><name>address</
name><description></description><type 
class="value"><valueType>string</valueType></type></param><param><name>subj</nam
e><description></description><type 
class="value"><valueType>string</valueType></type></param><param><name>message</
name><description></description><type 
class="value"><valueType>string</valueType></type></param><param><name>num_left<
/name><description></description><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>http_request</name><description>This is a raw LSL event: 
raised when an script receives an http 
request</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>request_id</name><description></descrip
tion><type 
class="value"><valueType>key</valueType></type></param><param><name>method</name
><description></description><type 
class="value"><valueType>string</valueType></type></param><param><name>body</nam
e><description></description><type 
class="value"><valueType>string</valueType></type></param></params></event-def><
event-def><name>http_response</name><description>This is a raw LSL event: 
raised when an http response is received for an http request that is 
pending</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>request_id</name><description></descrip
tion><type 
class="value"><valueType>key</valueType></type></param><param><name>status</name
><description></description><type 
class="value"><valueType>integer</valueType></type></param><param><name>metadata
</name><description></description><type 
class="value"><valueType>list</valueType></type></param><param><name>body</name>
<description></description><type 
class="value"><valueType>string</valueType></type></param></params></event-def><
event-def><name>land_collision</name><description>This is a raw LSL event: 
raised when a scripted object is colliding with the 
ground</description><params><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>pos</name><description></description><t
ype 
class="value"><valueType>vector</valueType></type></param></params></event-def><
event-def><name>land_collision_end</name><description>This is a raw LSL event: 
raised when a scripted object stops colliding with the 
ground</description><params><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>pos</name><description></description><t
ype 
class="value"><valueType>vector</valueType></type></param></params></event-def><
event-def><name>land_collision_start</name><description>This is a raw LSL 
event: raised when a scripted object starts colliding with the 
ground</description><params><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>pos</name><description></description><t
ype 
class="value"><valueType>vector</valueType></type></param></params></event-def><
event-def><name>link_message</name><description>This is a raw LSL event: raised 
when a scripted prim receives a link message, sent via 
llMessageLinked</description><params><param><name>Prim 
Key</name><description>key of prim to deliver to</description><type 
class="prim"></type></param><param><name>sender_num</name><description></descrip
tion><type 
class="value"><valueType>integer</valueType></type></param><param><name>num</nam
e><description></description><type 
class="value"><valueType>integer</valueType></type></param><param><name>str</nam
e><description></description><type 
class="value"><valueType>string</valueType></type></param><param><name>id</name>
<description></description><type 
class="value"><valueType>key</valueType></type></param></params></event-def><eve
nt-def><name>listen</name><description>This is a raw LSL event: raised whenever 
&apos;chat&apos; is detected that matches constraints specified via a llListen 
call</description><params><param><name>Script</name><description>name of script 
to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>channel</name><description></descriptio
n><type 
class="value"><valueType>integer</valueType></type></param><param><name>name</na
me><description></description><type 
class="value"><valueType>string</valueType></type></param><param><name>id</name>
<description></description><type 
class="value"><valueType>key</valueType></type></param><param><name>message</nam
e><description></description><type 
class="value"><valueType>string</valueType></type></param></params></event-def><
event-def><name>money</name><description>This is a raw LSL event: raised when 
an agent pays a Linden dollar amount to the 
object</description><params><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>id</name><description></description><ty
pe 
class="value"><valueType>key</valueType></type></param><param><name>amount</name
><description></description><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>moving_end</name><description>This is a raw LSL event: raised 
when a scripted object stops moving or has entered a different 
region</description><params><param><name>Object Key</name><description>key of 
object to deliver to</description><type 
class="object"></type></param></params></event-def><event-def><name>moving_start
</name><description>This is a raw LSL event: raised when a scripted object 
starts moving or has entered a different 
region</description><params><param><name>Object Key</name><description>key of 
object to deliver to</description><type 
class="object"></type></param></params></event-def><event-def><name>no_sensor</n
ame><description>This is a raw LSL event: raised when sensors are active, but 
are not sensing 
anything</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param></params></event-def><event-def><name>not_at_rot_tar
get</name><description>This is a raw LSL event: raised when a scripted object 
is outside the specified angular distance of a target set by 
llRotTarget</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param></params></event-def><event-def><name>not_at_target<
/name><description>This is a raw LSL event: raised when a scripted object is 
outside a specified range of a target set by 
llTarget</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param></params></event-def><event-def><name>object_rez</na
me><description>This is a raw LSL event: raised when a script rezzes another 
object.  The id is the GUID of the object that it 
rezzed</description><params><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>id</name><description></description><ty
pe 
class="value"><valueType>key</valueType></type></param></params></event-def><eve
nt-def><name>on_rez</name><description>This is a raw LSL event: raised when an 
object rezzes (from an agents inventory, an objects inventory, or as an 
attachment when an user logs on)</description><params><param><name>Object 
Key</name><description>key of object to deliver to</description><type 
class="object"></type></param><param><name>start_param</name><description></desc
ription><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>remote_data</name><description>This is a raw LSL event: raised 
when something XML-RPC related 
happens</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>event_type</name><description></descrip
tion><type 
class="value"><valueType>integer</valueType></type></param><param><name>channel<
/name><description></description><type 
class="value"><valueType>key</valueType></type></param><param><name>message_id</
name><description></description><type 
class="value"><valueType>key</valueType></type></param><param><name>sender</name
><description></description><type 
class="value"><valueType>string</valueType></type></param><param><name>idata</na
me><description></description><type 
class="value"><valueType>integer</valueType></type></param><param><name>sdata</n
ame><description></description><type 
class="value"><valueType>string</valueType></type></param></params></event-def><
event-def><name>run_time_permissions</name><description>This is a raw LSL 
event: raised when permissions granted to a script change, or a user responds 
to a permission request from the 
script</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>perm</name><description></description><
type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>sensor</name><description>This is a raw LSL event: raised when 
the sensor set up by llSensor/llSensorRepeat senses 
something</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>Avatar/Object 
key</name><description>Sensed Avatar/Ojbect Key</description><type 
class="any-key"></type></param><param><name>num_detected</name><description></de
scription><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>state_entry</name><description>This is a raw LSL event: raised 
when a state is 
entered</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param></params></event-def><event-def><name>state_exit</na
me><description>This is a raw LSL event: raised when a state is 
exited</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param></params></event-def><event-def><name>timer</name><d
escription>This is a raw LSL event: raised when the timer set up by 
llSetTimerEvent 
triggers</description><params><param><name>Script</name><description>name of 
script to deliver to</description><type 
class="script"></type></param><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param></params></event-def><event-def><name>touch</name><d
escription>This is a raw LSL event: raised when an agent touches a scripted 
object</description><params><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>Avatar key</name><description>Key of 
agent touching prim</description><type 
class="avatar"></type></param><param><name>Grab vector</name><description>Force 
applied by agent grabbing prim</description><type 
class="value"><valueType>vector</valueType></type></param><param><name>Link 
Number</name><description>Link source of touch</description><type 
class="value"><valueType>integer</valueType></type></param><param><name>num_dete
cted</name><description></description><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>touch_end</name><description>This is a raw LSL event: raised 
when an agent stops touching a scripted 
object</description><params><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>Avatar key</name><description>Key of 
agent touching prim</description><type 
class="avatar"></type></param><param><name>Link Number</name><description>Link 
source of touch</description><type 
class="value"><valueType>integer</valueType></type></param><param><name>num_dete
cted</name><description></description><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>touch_start</name><description>This is a raw LSL event: raised 
when an agent starts touching a scripted 
object</description><params><param><name>Prim Key</name><description>key of 
prim to deliver to</description><type 
class="prim"></type></param><param><name>Avatar key</name><description>Key of 
agent touching prim</description><type 
class="avatar"></type></param><param><name>Link Number</name><description>Link 
source of touch</description><type 
class="value"><valueType>integer</valueType></type></param><param><name>num_dete
cted</name><description></description><type 
class="value"><valueType>integer</valueType></type></param></params></event-def>
<event-def><name>transaction_result</name><description>This is a raw LSL event: 
triggered when task receives asynchronous data from llTransfer* function(s) 
call</description><params><param><name>Prim Key</name><description>key of prim 
to deliver to</description><type 
class="prim"></type></param><param><name>id</name><description></description><ty
pe 
class="value"><valueType>key</valueType></type></param><param><name>success</nam
e><description></description><type 
class="value"><valueType>integer</valueType></type></param><param><name>data</na
me><description></description><type 
class="value"><valueType>string</valueType></type></param></params></event-def><
/eventDescriptors></sim-meta-data>

Original issue reported on code.google.com by corporal...@gmail.com on 11 Dec 2012 at 12:32

LSLForge 0.1.4 was very "chatty" in log entries.  A new logging facility will 
be introduced in 0.1.5 that should significantly reduce the volume of logs that 
end users will see.

- Newfie

Original comment by elnew...@gmail.com on 9 May 2013 at 3:15

  • Changed state: Fixed
  • Added labels: Type-Other
  • Removed labels: Type-Defect