elvismd's Stars
progschj/ThreadPool
A simple C++11 Thread Pool implementation
ntcaston/AngryGL
cjacobwade/BigHopsTools
Slightly cleaned up, standalone tools I'm using for project Big Hops
Siccity/Graphmesh
Graph-based mesh modifiers.
alelievr/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Yecats/UnityBehaviorTreeVisualizer
A tool built in Unity that draws a graph representation of behavior trees running in the scene
keijiro/KvantSpray
Object instancing/particle animation system for Unity
Unity-Technologies/multiplayer
Unity multiplayer packages and samples
Unity-Technologies/DOTSSample
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
alexismorin/floorplan
A Sims-Like Unity Level Design Plugin
vincentaber/Basic-Buoyancy
This is a very simple buoyancy script that you can add to objects that need floating.
RodZill4/godot-platform2d
2d platforms addon for Godot engine
keijiro/UnitySkyboxShaders
Custom skybox shaders
AlexStrook/ClayxelsPaintingEffect
a custom shader experiment with clayxels. Requires Clayxels
mackron/miniaudio
Audio playback and capture library written in C, in a single source file.
unity3d-jp/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.9 Release
KPDwyer/SpriteMaker
Tool for making sprites in Unity
keijiro/unity-dither4444
AssetPostProcessor for making high-quality 16-bit color textures in Unity.
daniel-ilett/dissolve-urp
A dissolve shader for Unity Shader Graph and Universal Render Pipeline.
keijiro/Retro3D
A shader that imitates low grade 3D graphics.
marian42/wavefunctioncollapse
Walk through an infinite, procedurally generated city
Unity-Technologies/NavMeshComponents
High Level API Components for Runtime NavMesh Building
keijiro/VertexAnimationJob
Vertex animation with C# Job System and new Mesh API
kitasenjudesign/UnityGpuInstancing
GPU Instancing + Boids + Animation Texture Baker
rpgwhitelock/AllSkyFree_Godot
This is the Godot edition of AllSky Free, a Unity skybox package.
kaiware007/UnityMeshVertexTexture
Create Mesh's Vertex Texture
sugi-cho/SurfaceSamplerUnity
sugi-cho/Animation-Texture-Baker
頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン
keenanwoodall/Deform
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
jknightdoeswork/gpu-physics-unity
Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.