embeddedt/aquaacrobatics

[BUG] [New feature suggestion] Collision boxes of other mods, issue with CIE mod

Opened this issue · 1 comments

Mod in question https://www.curseforge.com/minecraft/mc-mods/cie

What happens, is when I throw an item it autoforces player to crouch where it should not.
This also relates to the latest comment on this: #61
" looked into the bullet issue. EntityBullet appears to be marked as a collidable entity by the mod (at least, canBeCollidedWith and getCollisionBoundingBox are implemented), so I think the behavior on my end is expected?"

Since this is happening (which is basically other collision boxes or collidable entities), can there be a feature, where you could set which collideable entities can be ignored? Or even outright an option to add the mods to the lists from which any collision entities will get ignored, thus fixing those two bugs and any potential future bugs related to auto-prone feature without disabling it in the mod in the first place.

CIE issue fixed. Suggestions still up for the feature enhancement.