emoose/Arise-SDK

Some NPC still pop-in

ProfessionalismIsMyMiddleName opened this issue · 1 comments

This works very well for most npc, but not all.
It can be seen with the walking guards on the road near the town entrance in Traslida Highway for example.
Otherwise great mod, many thanks!

Oh forgot to reply to this, the walking NPCs should be fixed now, afaik the SDK should be able to fix all NPCs & monsters, so guess we can close this now.

Though if anyone does find any NPCs that aren't affected please let me know, either reply here or make a new issue!