- double click GameSparksSample/GameSparksSample.uproject
- open the GameSparks GameMode blueprint and set the API credentials
- press play in the Unreal Editor
- Copy the Plugin located at plugin/GameSparks into the Plugins directory of your project
- Copy GameSparksGameMode.uasset into the Content directory of your project
- Adapt the blueprint to your needs
Explore the API docs, the Doxygen documentation and the Examples.