Termination Signal On Close
RobertBColton opened this issue · 0 comments
RobertBColton commented
Just repro'd this while testing to close out another issue.
- Open a game.
- Open a resource (like room)
- Change a setting (like caption or checkbox)
- Close main window
- Hit cancel
21:11:22: Debugging starts
terminate called after throwing an instance of 'std::bad_array_new_length'
what(): std::bad_array_new_length
21:11:43: Debugging has finished