Scaling Volume Slicer
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When I plot things in Mayavi, e.g. a mlab.contour3d
or a mlab.points3d
I can simply scale the image differently in x
, y
, and z
by calling something actor.actor.scale = (30, 0.1, 10)
as my data requires (and incidentally, I think that the API would be extremely much more intuitive and nice if one could directly call scale
without having to dig into those two levels of actor, but I digress)
When using the Volume Slicer as described at https://docs.enthought.com/mayavi/mayavi/auto/example_volume_slicer.html (which by the way is fantastic, thanks for putting it together), I am unable to scale arbitrarily and independently x
, y
and z
. My problem is that it's not clear to me what the relationships among all the involved objects are, and hence how to get to the appropriate object to scale. In fact, I can't figure out if that is even possible.... is it? Any clues on how to accomplish it?
TIA