eqrion's Stars
microsoft/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
microsoft/WinObjC
Objective-C for Windows
google/binnavi
BinNavi is a binary analysis IDE that allows to inspect, navigate, edit and annotate control flow graphs and call graphs of disassembled code.
Manishearth/rust-gc
Simple tracing (mark and sweep) garbage collector for Rust
das-labor/panopticon
A libre cross-platform disassembler.
batsh-dev-team/Batsh
A language that compiles to Bash and Windows Batch
pcwalton/parng
A parallel, SIMD-optimized PNG decoder written in Rust
StanfordPL/stoke
STOKE: A stochastic superoptimizer and program synthesizer
raphlinus/font-rs
rhaiscript/rhai
Rhai - An embedded scripting language for Rust.
contextfree/winrt-rust
Use and (eventually) make Windows Runtime APIs with Rust
lief-project/LIEF
LIEF - Library to Instrument Executable Formats (C++, Python, Rust)
apoch/epoch-language
Home of the Epoch Programming Language Project
apitrace/apitrace
Tools for tracing OpenGL, Direct3D, and other graphics APIs
papers-we-love/papers-we-love
Papers from the computer science community to read and discuss.
tiny-http/tiny-http
Low level HTTP server library in Rust
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
KhronosGroup/glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
rust-lang/futures-rs
Zero-cost asynchronous programming in Rust
msiglreith/inspirv-rust
Rust (MIR) → SPIR-V (Shader) compiler
rusqlite/rusqlite
Ergonomic bindings to SQLite for Rust