EQClassic source code from January 1st, 2010 - For EverQuest Trilogy (big box)
Online Documention: http://erfg12.github.io/EQClassic/
Support
- Open an issue ticket
- Join our Discord https://discord.gg/ddhGacy
Known Issues
- NPCs will not spawn without the map files being present in the /maps/maps folder.
- NPCs will not roam unless specified in the database their roam range, and nodes placed in game.
- Players will have to use EQW.exe to connect. The patchme suffix will get you disconnected.