Pinned Repositories
BakerBoy
A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository
binary_greedy_mesher_demo
Blender-Normals-To-Vertex-Color
Simple Blender 2.8x addon that copies a selected object's normals to its vertex colors. Useful for some shader tricks.
BlendShapeBuilder
tweak vertices and generate blend shapes in Unity
Brunetons-Improved-Atmospheric-Scattering
A Unity port of Brunetons improved atmospheric scattering
cgc_viz
Haxxis Visualization System
com.newblood.lightdata
Enables access to internal LightingDataAsset information.
ConfigurableShaders
Showing off the power of shader properties in Unity
crest
An advanced ocean system implemented in Unity3D
DynamicShadowProjectorExtensionForLWRP
erik-sutton95's Repositories
erik-sutton95/BakerBoy
A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository
erik-sutton95/binary_greedy_mesher_demo
erik-sutton95/Blender-Normals-To-Vertex-Color
Simple Blender 2.8x addon that copies a selected object's normals to its vertex colors. Useful for some shader tricks.
erik-sutton95/BlendShapeBuilder
tweak vertices and generate blend shapes in Unity
erik-sutton95/Brunetons-Improved-Atmospheric-Scattering
A Unity port of Brunetons improved atmospheric scattering
erik-sutton95/com.newblood.lightdata
Enables access to internal LightingDataAsset information.
erik-sutton95/ConfigurableShaders
Showing off the power of shader properties in Unity
erik-sutton95/crest
An advanced ocean system implemented in Unity3D
erik-sutton95/DynamicShadowProjectorExtensionForLWRP
erik-sutton95/GPUZen2
Example programs and source code for GPU Zen 2
erik-sutton95/HdrpVatExample
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
erik-sutton95/HoudiniEngineForUnity
Houdini Engine for Unity
erik-sutton95/kajiya
💡 Experimental real-time global illumination renderer 🦀
erik-sutton95/NaughtyAttributes
Attribute Extensions for Unity
erik-sutton95/NormalPainter
vertex normal editor for Unity
erik-sutton95/Path-Creator
Path creation asset for Unity game development
erik-sutton95/pixelgraphics
A collection of pixel art visual effects
erik-sutton95/ProjectorForLWRP
erik-sutton95/Psd2UnityImporter
An advanced PSD importer tool for Unity
erik-sutton95/rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
erik-sutton95/spacepuppy-unity-framework-3.0
A framework of various tools to facilitate making games in Unity2017
erik-sutton95/teslaprep
A comprehensive guide on preparing for, taking delivery of, and owning a Model 3
erik-sutton95/thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
erik-sutton95/unity-editor-icons
erik-sutton95/Unity-GeoAO
Unity fast object space ambient occlusion at runtime
erik-sutton95/UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
erik-sutton95/UnlitClouds
A unity cloud shader, using vertex colors and tessellation for a simple stylized look.
erik-sutton95/urp_kawase_blur
URP renderfeature test project
erik-sutton95/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
erik-sutton95/xatlas
Mesh parameterization library