/labyrinth

A small 2d game made with MonoGame and C#

Primary LanguageC#MIT LicenseMIT

labyrinth

A small 2d game made in 2018 with MonoGame and C#.

The player moves around a grid to try and collect more treasures than the AI opponent. The majority of the game was playing with tiles, sprite assets, and a pathfinding algorithm for the opponent.

Download

1.0.0

Screenshots

MainMenu GameBoard FinalScore

Setup

You should be able to get this project up and running locally with a free copy of Visual Studio 2019 Community and then installing the MonoGame.Framework.WindowsDX package.