erysdren's Stars
AlpyneDreams/chalk
C++20 terminal styling done right
DevSolar/pdclib
The Public Domain C Library
cpredef/predef
Pre-defined Compiler Macros wiki
dosemu2/fdpp
FreeDOS plus-plus, 64bit DOS
RobertBeckebans/RBDOOM-3-BFG
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
lavenderdotpet/LibreQuake
A freesoftware quake one remake with art under the BSD license
codecat/godot-tbloader
TrenchBroom Loader for Godot 4. (Alternative to Qodot)
bjrkk/3DMM-BRender
Argonaut Blazing Render (BRender) 3D engine
VeraVisions/nuclide
Software Development Kit for id Tech
barotto/VGATEST
VGA functionality tester for DOS
JohnEarnest/Decker
A multimedia sketchpad
DarkDefender/io_mesh_cannibal
Blender importer/exporter for the CPJ file format
jhhoward/WolfensteinCGA
Wolfenstein 3D with a CGA renderer
gansm/finalcut
A text-based widget toolkit
ggerganov/imtui
ImTui: Immediate Mode Text-based User Interface C++ Library
fsb4000/gcc-for-Windows98
SuperIlu/DOStodon
MS-DOS Mastodon client
Jaysmito101/cgl
CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.
wmcbrine/PDCurses
A curses library for environments that don't fit the termcap/terminfo model.
viti95/FastDoom
Doom port for DOS, optimized to be as fast as possible!
trinib/Linux-Bash-Commands
:godmode: Ultimate list of Linux bash commands, cheatsheets and resources
balintkissdev/awesome-dos
Curated list of references for development of DOS applications.
andrei-drexler/ironwail
High-performance QuakeSpasm fork
ericwa/ericw-tools
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
BlazingRenderer/BRender
Modernized fork of BRender
ticky/lnshot
🧖🏻♀️ Symlink your Steam screenshots to a sensible place
SheridanR/BSDL
BSDL is an advanced 3D raycasting game engine written in C
c-d-a/io_export_qmap
.map exporter for Blender
bjrkk/brenSDL
Example/POC of using BRender v1.1.2 with SDL2