ethan-tqa's Stars
HardySimpson/zlog
A reliable, high-performance, thread safe, flexsible, clear-model, pure C logging library.
junkdog/artemis-odb
A continuation of the popular Artemis ECS framework
lexborisov/myhtml
Fast C/C++ HTML 5 Parser. Using threads.
kmammou/v-hacd
Automatically exported from code.google.com/p/v-hacd
LunarG/VulkanSamples
Vulkan Samples
crossbeam-rs/crossbeam
Tools for concurrent programming in Rust
MauriceGit/Water_Simulation
Water-Simulation with real time specular reflection on the waters surface. The reflection is implemented in GLSL and runs on the GPU and in screen space. The water itself is implemented using a pressure based approach for the surface calculation.
racer-rust/racer
Rust Code Completion utility
epoyraz/Awesome-Youtube-Channels
Curated list of Awesome Youtube Channels about Programming
rust-unofficial/awesome-rust
A curated list of Rust code and resources.
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
tobspr/RenderPipeline
Physically Based Shading and Deferred Rendering for the Panda3D game engine
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
GameTechDev/asteroids_d3d12
Intel Asteroids DirectX 12 Sample
QuantumBadger/RedReader
An unofficial open source Android app for Reddit.
cksystemsgroup/scalloc
A Fast, Multicore-Scalable, Low-Fragmentation Memory Allocator
CppCon/CppCon2015
Presentation Materials from CppCon 2015
DsoTsin/kaleido3d
Next Generation Renderer for Cross Platform Engine Development
lidgren/lidgren-network-gen3
Lidgren Network Library
microsoft/GSL
Guidelines Support Library
donnemartin/awesome-aws
A curated list of awesome Amazon Web Services (AWS) libraries, open source repos, guides, blogs, and other resources. Featuring the Fiery Meter of AWSome.
servo/webrender
A GPU-based renderer for the web
isocpp/CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
AustinBrunkhorst/CPP-Reflection
C++ Reflection Parser / Runtime Skeleton
RaphaelJ/rusty
A light-weight, user-space, event-driven, highly-scalable, TCP/IP stack using Tilera's mPIPE API.
BonsaiDen/cobalt-rs
Low level, UDP based networking library for rust.
dbforge/nUpdate
A comfortable update solution for .NET-applications.
cedelmaier/fileIndexer3
File Indexer
cameron314/concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
viperscape/oyashio
spmc streams in rust