VGA Library
Opened this issue · 1 comments
Hi,
I got this project running without problems. I hardwired the half of a VGA cable to a breadboard with the Pico. Now I’d like to make a new project - a Pong game. The code is not difficult, there are lot of examples out here. But I need a kind of VGA library. So my question is which part of this project is the VGA library and how can I implement it into the new project?
thanks
Martin
Note that there is a released/unreleased part of Pico SDK, which actually contains support for PIO bitbanged VGA and it is available here: https://github.com/raspberrypi/pico-extras/
There are even examples in pico playground repository so you can get the basic picture on how to use the library and it is even rather extensively documented (so you can understand how it works).