evanw/esbuild

Dead-code elimination of unused default parameters

bitjson opened this issue · 4 comments

During dead-code elimination/tree shaking, default parameters that aren't used by the bundle can be removed.

For this simple example:

module.js:

const internalAdd = (a, b) => (a === '0' ? b : a + b); // should not appear in bundle
export const addAndLog = (a, b, impl = internalAdd) => console.log(impl(a, b));

app.js:

import { addAndLog } from './module.js';
const myAdd = (a, b) => a + b;
addAndLog(1, 2, myAdd); // => 3

The produced bundle should include only:

const addAndLog = (a, b, impl) => console.log(impl(a, b));
const myAdd = (a, b) => a + b;
addAndLog(1, 2, myAdd); // => 3

A detailed example (testing with all known bundlers) is available at this repo: https://github.com/bitjson/shake-default-params

More context

I maintain Libauth, a library that offers WebAssembly crypto implementations (ripemd160, sha1, sha256, sha512, and secp256k1). As a pure ESM library, Libauth can asynchronously instantiate each WASM implementation internally, exporting simple interfaces that behave like collections of JS-only functions (with better performance). Many of Libauth's exported functions also use one of these built-in WASM instances as a default parameter. For example, decodeBase58Address has the definition:

export const decodeBase58Address = (
  address: string,
  sha256: { hash: (input: Uint8Array) => Uint8Array } = internalSha256
) => {
  // ...
};

Most applications can simply call decodeBase58Address(address) to automatically use the default, WASM-based sha256 implementation (internalSha256).

However, applications that already have another sha256 implementation can provide that implementation as the second parameter: decodeBase58Address(address, mySha256Implementation). In this case, the default parameter (internalSha256) is dead code and should be possible to eliminate from the application's bundle, saving hundreds of KBs from those bundles.

evanw commented

This is too much deduction for esbuild to do. Producing optimal code in this sense is not a goal of esbuild. It would essentially require a rewrite to deal with complex indirect analysis like this (along with the worklist algorithm this would need), which is not going to happen.

I think the fact that no other bundler does this either should be a good signal that this isn't a good API design for your library if you care about dead-code elimination. By far the simplest thing to do here is to just split your API into separate functions instead of trying to change how the whole ecosystem works to fit your API.

Thanks for the response @evanw, that's definitely understandable. I'm sure most applications would see <1KB bundle size reductions with this optimization. And I agree, if I urgently needed to optimize this kind of bundle I would just change the API. I just wanted to open the issue in case it was somewhat reasonable to implement in esbuild.

For anyone curious (or if for some reason you urgently need this behavior), Rollup will now support tree-shaking default parameters (and PR is here: rollup/rollup#4498).

For anyone curious (or if for some reason you urgently need this behavior), Rollup will now support tree-shaking default parameters (and PR is here: rollup/rollup#4498).

Note that the behavior was rolled back, as it proved far too brittle: rollup/rollup#4520

evanw commented

Closing as "won't fix."