Movement is off, when using nested Scenes or Groups
WongKit opened this issue · 5 comments
Hi,
when using scenes as sources or adding elements into a group, the move animation seems to get confused.
I believe, that the issue depends on the size of the parent container (Scene or Group).
Setting a transition override to none as explained here did nothing in my case.
I attached a minimal sample video and scene.
Transition.off.with.Includes.mp4
If a group has the same size as the single element within the group, the animation plays back as expected. If it contains other elements increasing the size (or using a scene instead of a group), the shown behavior occurs.
They have to be at the exact same nested position, so make a nest on the other one aswell
This https://www.youtube.com/watch?v=DQNhV_bbXQ8 helped me
Thank you for your reply.
I tried using Scene 1 as a nested scene and transition to Scene 2, but the transition is still wobbly. I stuck to the referenced video and checked all alignments and bounding boxes. They are the same for all elements (align up left + no bounding box).
what you mean by wobbly, same as your current video shows?
Yes, in my actual project, it moves like in the current video. However, I tried to set it up again in the minimal example and the move transition is correct, but plays back at double the speed. Basically, I can work with that. Thanks!