expressobits/inventory-system

Autocraft for craftstations

scriptsengineer opened this issue · 0 comments

Add option to automate the start of a craft by a craftstation

  • Example would be a bonfire that to cook an item, it is enough that the raw item is in the input inventory.
  • Basically the craftstation must subscribe to the on_add signal from the inventory (in case slot_added or updated_slot)