facebookarchive/RakNet

SWIG and C# support for unity3d

scc172fly opened this issue · 0 comments

IPod
Depending on what version you target, you may have to change two defines to not use 64 bit integers and floats or doubles.

IOS on armv7 architecture work is normal, but can't work on arm64 architecture, how to modify the source code to the right job? Help me! Thank you very much!

Also does not support c + + 11 standards, build failures.