facebookarchive/RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
HTMLNOASSERTION
Issues
- 0
CMake doesn't compile samples by default
#28 opened by MyZeD - 2
Build fails for Android: Enabling LIBCAT_SECURITY for Android builds fail - no pthread_cancel()
#49 opened by larku - 1
Compiling DLL under VS2015 Preview
#39 opened by MattGuerrette - 3
Missing FindRakNet.cmake module
#55 opened by Klaim - 4
Send custom packet before kick (CloseConnection)
#62 opened by Mellnik - 25
Packet Corruption on 64bit
#50 opened by garrynewman - 0
- 1
Corrupt packets trought mobile network
#58 opened by fdsagizi - 0
OculusVR / RakNet FileOperations: WriteFileWithDirectories() Array Overflow/Remote Code Execution Vulnerability
#57 opened by aung-khant - 0
- 1
Lobby2 Steam on Linux?
#26 opened by Schneegans - 0
Compiling with cmake + MinGW under Windows
#33 opened by biller23 - 0
CMake quoting "fix" breaks future versions of MSVC
#32 opened by jaynus - 6
So many buffer overflows. Can't count.
#2 opened by altf4 - 0
Can't accept connections in WinRT
#27 opened by VictimZero - 1
Code Analysis Report from MSVC 2013
#25 opened by ensiform - 0
- 0
- 1
- 0
- 1
- 0
!X.Empty() should be used instead of X.Size()
#13 opened by Echelon9 - 0
Remove unnecessary null pointer checks
#19 opened by elfring - 0
Fix signal handler
#18 opened by elfring - 0
reserved identifier violation
#17 opened by elfring - 0
- 2
SQL Injection in dependencies
#3 opened by altf4