About the pose of hand
henrycjh opened this issue · 3 comments
I got the pose of hands from the output of the demo code. When I apply the pose to an avatar, its hands have weird pose. I guess it is related to the parameter "flat_hand_mean" of the SMPLX model. So I am wondering if the Frankmocap is trained with flat_hand_mean=False? If I would like a initial "flat hand", should I train the model from scratch?
@henrycjh
This sounds like the flat_hand_mean
issue. You can quickly check it via setting flat_hand_mean
to true/false.
To get initial flat hand
, you just need to add or subtract the mean, no need to train the model from scratch.
Thanks for your quick reply! Could you please tell me how can I find the mean ? I did not find it in the original smplx code.
@henrycjh
I believe you can find the mean
in SMPL-X data. You may need to delve into their code to check how the mean is applied.