facebookresearch/meshtalk

Using GLB or FBX format

gitknu opened this issue · 1 comments

gitknu commented

Thank you for such a good technology!

Frankly speaking, I have two questions connected with formats mentioned:

  1. Is it possible to have animated model on the output? Preferably, GLB or FBX, because of textures, which can be inbuilt. So I could use it in AR, VR etc.
  2. Even if not. Is it possible to input GLB, FBX (or OBJ with texture connected) at least? The reason is to get colorized output (even if MP4). Not just the blue head.

Thank you for you answer and sorry if is mentioned somewhere and I couldn't find!

The model is trained only on meshes. I do not have a textured version.