Using GLB or FBX format
gitknu opened this issue · 1 comments
gitknu commented
Thank you for such a good technology!
Frankly speaking, I have two questions connected with formats mentioned:
- Is it possible to have animated model on the output? Preferably, GLB or FBX, because of textures, which can be inbuilt. So I could use it in AR, VR etc.
- Even if not. Is it possible to input GLB, FBX (or OBJ with texture connected) at least? The reason is to get colorized output (even if MP4). Not just the blue head.
Thank you for you answer and sorry if is mentioned somewhere and I couldn't find!
alexanderrichard commented
The model is trained only on meshes. I do not have a textured version.