fairygui/FairyGUI-cocos2dx

Particle Editor

Closed this issue · 6 comments

Hi, I noticed there is no particle editor in fairyeditor. CococsStudio and Creator have particle node.

yes

Is there plans to make that happen? Also I used a external tool to generate texture atlas, it does not seem to support importing texture atlas.

1.Yes
2.You should split it into images first.

Can I control which images get buillt into an atlas. E.g if I put the images in one folder, then it generate a texture altas from that folder only?

Double click a image in packages panel or right click a folder and select 'properties' in context menu.
In both dialogs you can change the atlas.

thanks