falkirks/TapToDo

critical glitch

Tolo0 opened this issue · 13 comments

Tolo0 commented

this plugin gives random players OP I have no idea how exactly but when using for example. /t add setgroup %op%p vip
on a sign or block. it sometimes randomly gives the player op when touching the sign or block. it seems it's something to do with the " %op "

It should be giving random players OP. But it should be removing the OP after the command is executed.

Tolo0 commented

I think that's the problem then. it's not always removing op from the player. Maybe it's a glitch or lagg that's bypassing remove op event.

Tolo0 commented

can this problem be fixed? and also when the server reboots I get warning message saying taptodo world not loaded. Can't you put a schedule event or something on the plugin so it waits for the worlds to load.

I will try to reproduce that issue. With regard to the second issue, the plugin should only load after PocketMine loads worlds (see https://github.com/Falkirks/TapToDo/blob/master/plugin.yml#L6). You may run into problems if you use a world manager that loads worlds after PocketMine loads TapToDo.

Tolo0 commented

I get this warning.
screenshot_2016-04-18-15-27-54

The blocks load eventually though?

Tolo0 commented

yea they do. the plugin works fine. just thought I would point that out.

Yes, I can suppress those warnings. In previous versions worlds wouldn't load like that. They would load before all the plugins.

Tolo0 commented

hey I'm trying to use taptodo to give a player a item but I don't want to use %op. I tried doing /t add give %p%pos 339 1. but doesn't work. how do I run this as console?

You can use %pow.

Tolo0 commented

I tried using %pow but can't get it to work. what would be the correct way to do it?

/t add give %p 339 1%pow

Tolo0 commented

thanks. I was doing /t give %p 339 6 %pow
with a space 😅 working fine now ty 😉