fantasycalendar/FoundryVTT-ItemPiles

[BUG] - [D&D5e] - Attempting to edit 'Merchant Columns' of actor prevents token, including prototype from opening.

Closed this issue · 1 comments

Are you on the latest version of Item Piles?
Yes

Have you tried to reset Item Piles' system settings?
No

Describe the bug
After clicking on 'Configure Merchant Columns' under 'Configure Pile --> Other Settings', nothing happens in the UI. Closing the Actor and attempting to reopen displays the error shown in the attached screenshot.

To Reproduce
Covered in the bug description.

Expected behavior
Expect to have a window open so that I can view settings. When closing the window, expect to be able to edit my canvas actor and certainly the prototype token.

Screenshots
ItemPilesBug

Setup:

  • Foundry Version: 11.315
  • System Version: D&D5e 3.0.3
  • Item Piles Version: 2.0.9
  • Browser & version Google Chrome 122.0.6261.112 - 64-bit

Active modules:

Foundry Virtual Tabletop: Version 11 Stable, 11.315
Game System: dnd5e, 3.0.3
Active Modules: 127
Performance Mode: 2

OS: Unknown
Client: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/122.0.0.0 Safari/537.36
GPU: ANGLE (AMD, AMD Radeon RX 6950 XT (0x000073A5) Direct3D11 vs_5_0 ps_5_0, D3D11)
Max Texture Size: 16384

Scene: 9450 x 6900 | Grid Size: 150 | Padding Percentage: 0
Walls: 233 | Ambient Lights: 80 | Ambient Sounds: 0 | Tiles: 1 | Tokens: 17

Actors: 555 | Items: 1962 | Journal Entries: 1149 | Rollable Tables: 169 |
Playlists: 18 | Compendium Packs: 232 | Chat Messages: 2

Additional context
I've attached a snapshot of the console error when attempting to open the Item Pile. This also affects the prototype token.

Removing the Item Piles module seems to 'recover' the token, but re-enabling it puts the token back into an inaccessible state.

Fixed in 2.9.1