roth-michael/FoundryVTT-RestRecovery

[Request] Limit which actors are resting

Closed this issue · 5 comments

Is your feature request related to a problem? Please describe.
I am running a campaign with multiple sets of characters (turn of fortunes wheel). When a short or long rest happens, only a subset of players are actually resting (3 out of 9). However when they take a rest, the abilities of the nonpresent characters are used. for example, one of the absent characters is a bard and song of rest will be applied even though the bard isn't present

Describe the solution you'd like
Maybe take into account the active map and which player actors are present, or possibly have a dialog asking who is taking part in the rest and only apply those abilities

Describe alternatives you've considered
Alternately ask if each ability should be applied, allowing the player to select no or yes depending on which character the ability is coming from

Currently when you prompt a rest, it should give the option of selecting which characters are resting - if in your example the bard is not selected, none of the players should the benefits of song of rest. Do you not get that dialog with the prompt? What version are you running?

I see - I didn't realize you were prompting the rests from the character sheets. As a GM, you should have a "Prompt Rest" button on the lower left of your screen, underneath the list of Players.
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Within that prompt, you can choose which PCs to prompt a rest for, and it will send each of your players (who are online) the appropriate rests as if they've done them directly from their character sheet, but will also take into account your choices as you've asked for above.
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So for example even if you have a bard on the active scene, you could choose to only prompt rests for other characters, and nobody would benefit from Song of Rest.

It's sneaky hiding down by the corner. Glad it's working for you!