Full vertex selection mode unstable on file load (ref. Issue #39)
Skinnytorus opened this issue · 1 comments
Hi.
I have just tested the full vertex selection mode (build128). It works great, but once saved, the file won't update upon loading. For this mode to work on load I have to 'show' all the mesh ops in the branch consecutively. Otherwise - no update to mesh or crash (wz4 then gets unstable and the result is unpredictable).
You can download the test file reproducing this issue here: http://erbsen.untergrund.net/board3/viewtopic.php?f=41&t=1054
Thank you.
Yep, stupid bug on my side. Select uses "passinput|passoutput", which results in lowered memory usage but fairly tricky caching semantics. Long story short: don't reference in0 in the code for such an op. Ever. :)
Anyway, should be fixed now. (Your repro case now works, in any case)