Nintendo API rate limits?
nemecek-filip opened this issue · 2 comments
Hello,
today I discovered that my prices import started failling due to 403. Seems like my server IP got blocked from accessing https://api.ec.nintendo.com/v1/price
. I had import for around 10 countries that run once a day with sleep
sprinkled in to not make too many requests in quick succession.
Has anyone run into something similar?
Hi!
I wasn't aware of this but I'm not fully surprised rate limiting APIs is a normal practice.
Do you know around how many requests this happens?
Cheers,
Fede.
After some investigations it appears to be broad IP address block. I tried test API call from my Digital Ocean VPS which I use for other projects and it was immediate 403. Same with Contabo provider from Germany.
Seems like Akamai blocked the access - going by the HTML error message with case number that is returned.
I am currently running the import from other IP that works with a bit more sleep
s and seems to work fine.