felipemanga/ProjectABE

Fix games run faster on non 60Hz screens

Shoozza opened this issue · 3 comments

Games run faster on higher screen refresh rates.
It's somewhat difficult to play ;)

I'm running on 144hz and haven't seen issues. I believe that's part of the game's code though. They (the developer) need to restrict the frame rate.

Ah I see, that makes sense.
For reference you can see the speedup in Tackle Box, a fishing adventure.
There is the Forum link for this game.

Sorry to perform issue necromancy, but...

I'm experiencing this issue in both Firefox and Chromium. I've done all the necessary calls: calling arduboy.setFrameRate at setup and checking arduboy.nextFrame in my loop. The same sketch I've tested functions the intended way on 60hz displays and on real hardware. This speed is making debugging very difficult.

I don't believe this issue is on the sketch developer to fix, as even the "Arduboy" boot screen is too fast on my computer.