Bug when model is gripped while exiting a puzzle
Closed this issue · 1 comments
felixmariotto commented
So when a puzzle is exited, PuzzleManager is told to clear everything. But if the model is gripped, it is in the controller space, not a child of puzzleManager.group. So controls
should have something like that :
events.on( 'exit-puzzle-request', e => {
controllers.forEach( c => /* remove gripped parts */ )
} );
felixmariotto commented
done