fian46/addons-btree

Nodes dissapear when changing panels in Godot,in version 1.1.0

Closed this issue · 5 comments

Hey fian46,love your addon! My nodes seem to disappear when i move to a different panel like Script or 2d.
This was before fixed with saving while i was in the Tree Editor,but since this new version 1.1.0 this does not seem to work.
Did you change the way saving was done or is this a bug?
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I will be using the old version until this issue is fixed,but am excited to test out debugger when its working.

@davord45 can you give me the step to reproduce ? it is happened to me couple time back but i cannot reproduce it consistently.

so i found the bug. if a node is not connected to the root by some ways or another it will disappear when switch the editor. thank you for reporting the bug.

you can test the fix in release 1.1.1-alpha. i have tested it and working like before. i need your confirmation. @davord45

Now it works like before.They still disappear if its not saved,but that was also the case in the previous version.
Tried the debug and its working from what i can see.

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Thanks for fixing the issue!

You can use 1.1.1 release for latest version.