Asset Library version still has a save bug
Closed this issue · 7 comments
davord45 commented
davord45 commented
Btw maybe you could put all the videos you have on BTREE,cause current one is only for debugging.On the Asset Library i mean.
fian46 commented
I am not sure. I am already put the lastest commit hash in the submission page.
davord45 commented
Maybe it hasnt updated yet,cause i only saw your addon today on the library even though you posted it yesterday
fian46 commented
Can you confirm this by download it from godot web page ? The hash must be '83a435e315b88a82007c7a5efa808019b6eda3e6'
davord45 commented
I will look at it in about hour or two,need some shit to do
fian46 commented
that is fine i have check it is not a bug. the engine need to restart after downloading the asset. it is bug in gdscript cyclic loader.
davord45 commented
Ah my bad dude.