Need Unity as a library docs/sample
JessHolle opened this issue · 0 comments
JessHolle commented
Need documentation or a sample for using Crashlytics from both Unity C# code and platform-native (Objective-C or Java) code in a Unity-as-a-library app.
Given a Unity-as-a-library app where the platform-native code is already making extensive use of Crashlytics, establishes the necessary app registration, and provides the necessary core Crashlytics libraries, we also want to use Crashlytics APIs from Unity C# code,
We could make calls to platform native code to call Crashlytics indirectly, but Crashlytics.LogException(Exception) is of particular interest and does not lend itself to this approach.