Is there a wrapper for c# planned?
AndreasSchmid1 opened this issue · 4 comments
C# is a big framework and many people are requesting a sdk. after you dont have a c# sdk maybe it is worth to provide a wrapper for your c++sdk
We have C# bindings for Unity https://firebase.google.com/docs/unity/setup is that what you're after or do you have a different environment you're integrating with?
We have an internal build that supports use of the C# API surface from vanilla Mono as well (basically we swap out the Firebase.Platform.dll to one that doesn't use Unity APIs), is that what you're after?
Hi stewartmiles. Thanks for the fast reply.
No I am working on a Angular SPA with asp.net backend. I have also Wpf apps who want to auth to the asp.net backend. Currently I am working with the firebase-database-dotnet nuget third party package.
@AndreasSchmid1 we provide two different styles of SDKs for Firebase. Our C++ and Unity / C# SDKs are client side SDKs, Firebase also publishes server side SDKs that are intended for use from your backend since the auth mechanism and caching requirements are pretty different. I don't think our client side SDKs are what you're after, I recommend taking a look at our server / admin SDKs https://firebase.google.com/docs/admin/setup which will require some work to plumb into your asp.net backend.
@AndreasSchmid1 I'm closing this out as we haven't heard from you, I'll assume your question is answered.