"# cashgen"
Infinite Procedural World Generator for UE 4.10
Basic terrain, RidgedMulti and Billow Noise with a Perlin Noise mask: https://www.youtube.com/watch?v=O0udSNv8COA
With some marketplace assets configured in the biome spawning section: https://www.youtube.com/watch?v=p7PhpJCcipA
Code now refactored into plugin format. Included is a fixed version of UnrealLibNoise, I hope to have these fixes incorporated upstream. https://github.com/NovanMK2/UnrealLibNoise for information and license.
CashGen plugin is released under the MIT license (see LICENSE.TXT) UnrealLibNoise is as per the author, LGPL3
Feel free to contribute! Known issues/TODO :
- Normals/Tangents at the edge of mesh sections are wonky
- Biome spawning needs a bit of tweaking
- Some decent materials would be nice