/cashgenUE

Procedural Terrain Generator for UnrealEngine 4.10

Primary LanguageC++MIT LicenseMIT

"# cashgen"

Infinite Procedural World Generator for UE 4.10

Basic terrain, RidgedMulti and Billow Noise with a Perlin Noise mask: https://www.youtube.com/watch?v=O0udSNv8COA

With some marketplace assets configured in the biome spawning section: https://www.youtube.com/watch?v=p7PhpJCcipA

Code now refactored into plugin format. Included is a fixed version of UnrealLibNoise, I hope to have these fixes incorporated upstream. https://github.com/NovanMK2/UnrealLibNoise for information and license.

CashGen plugin is released under the MIT license (see LICENSE.TXT) UnrealLibNoise is as per the author, LGPL3

Feel free to contribute! Known issues/TODO :

  • Normals/Tangents at the edge of mesh sections are wonky
  • Biome spawning needs a bit of tweaking
  • Some decent materials would be nice