The opacity of other piles is not changed while temp depile in some examples
eeeeenchanted opened this issue · 1 comments
eeeeenchanted commented
flekschas commented
The issue with the matrices is caused by the custom WebGL program that renders the matrices. This would be solved if we implement #204 (comment)
The opacity issue with the scatterplots has never worked, unfortunately, but I found the issue 🎉As it turns out, the brightness filter causes the issue somehow. I have to find a way to properly multiply in the world alpha value. You can temporarily fix the issue by disabling pileItemBrightness